Decision 01
Let guests play first, with a 3-game limit
First-time players often arrive from a link shared in a family or church group chat. A sign-up wall at that moment kills the fun.
Options considered
- Require an account up front
- Unlimited guest play
- Limited guest play, then a reason to sign up
- What we chose
- Guests get 3 full games. Progress is saved locally, with a gentle prompt to create an account and keep it.
- Why
- It lowers the barrier to zero while giving a clear, honest reason to sign up: don’t lose what you’ve earned.
- The trade-off
- More complexity: guest progress has to migrate cleanly into a new account, and guest abuse needs server-side limits.











